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Mass Trainer

  1. [#14] pendingKill @ 04 Sep 2011 01:28:07 PM
    If the pic is to big then view the image.

    This is my idea for a Mass Trainer for the GYM.


    Pretty much how it works is you setup your type of train and the house takes 5% off the top in points that you want trained..

    I think this could be a nice thing for players who hate clicking thousands and thousands of times a day just training and it will definitely be a moneymaker for Dave..


    Discuss.
  2. bye bye @ 04 Sep 2011 01:33:26 PM
    Best suggestion I've seen in my MD career.

    Dave, it's a win win.

    :fistpump:
  3. ⓣⓐⓘⓝⓣⓔⓓ @ 04 Sep 2011 02:49:51 PM
    :smile::fistpump:
  4. [#14] pendingKill @ 05 Sep 2011 02:30:11 PM
    :shoopdawhoop:
  5. [BDU] •Thomas Shelby• @ 06 Sep 2011 05:40:05 AM
    :fistpump:
  6. Freaknik @ 06 Sep 2011 11:56:40 PM
    :fistpump::fistpump::fistpump::fistpump::fistpump:
  7. [#14] pendingKill @ 07 Sep 2011 12:03:08 AM
    :shoopdawhoop::shoopdawhoop:
  8. [#14] pendingKill @ 07 Sep 2011 01:34:57 PM
    :shoopdawhoop::shoopdawhoop::shoopdawhoop:
  9. Vice™ @ 07 Sep 2011 02:33:43 PM
    +1, could be for people with RM's only ?
  10. [#14] pendingKill @ 07 Sep 2011 02:35:01 PM
    Rm's only for sure
  11. DELTEME @ 07 Sep 2011 10:15:16 PM
    What about your awake, you would have to factor something in where it would also have to refill that as well with some of those points say at 90% otherwise it would be a waste.

    You would have to program into the code for it to calculate how much awake is used per train, then at say 90% it refills it so thats 10 points that would go towards that so now it also has to factor in removing those ten points per every 1-4 trains or so depending on lvl and type of house owned. But in order to do that it would also have to calculate how many trains you would get for that amount of points, decrease that by 10 times the number of times it would have to refill awake and then you would have the correct amount. problem is trying to code something like that into this type of game would take a lot of time and code.

    Even then it still wouldnt work because not everyone would always hit 90% awake. It could be anywhere from 92% to 85% so now it has to factor in that as well. I doubt its even possible for that type of coding in a game like this.
  12. [#14] pendingKill @ 08 Sep 2011 02:22:00 AM
    I think Awake should cost ten points per train that the game does..

    I do like ur write up though Adam~

    And coding is easy when other games already use it.. Im sure it could be acquired for cheap.
  13. DELTEME @ 08 Sep 2011 06:18:18 AM
    Thank you, I like the idea though. Would have made all that training back in the day a lot easier and less time consuming. Plus I could see this causing people to bit more points sooner. I know I would have.
  14. Freaknik @ 08 Sep 2011 04:52:54 PM
    :fistpump::fistpump:
  15. Player Guide 1 @ 09 Sep 2011 02:17:03 AM
    +1 pending.