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Weapon increase

  1. [~?~] K Koke™ @ 06 Jul 2012 02:13:56 AM
    Why not drop the increase in str to 5% if they use the ammo if not same as before. but then why not do the armor where they have to buy a repair kit to keep the armor up to par or extra layer to the armor but have to repair the extra armor protection to counter the effect of the extra str increase the ammo gives the str players.
  2. [~?~] Lone Wolf™ @ 06 Jul 2012 02:27:56 AM
    Just one suggestions about update from me : give us option to use/equip or not ammo to attack and remove automatic used ammo especially when we got hit. Thanks.

    Soul, sorry for use your thread.
  3. Littled @ 06 Jul 2012 08:42:44 AM
    Ah so the ammo is like little drug pellets. That is pretty good. Maximum it gives is a 10% boost. I like this idea because it helps drive money out and also keeps the game interesting.

    Also defence players have 'Boost kits' that adds 150%+ (or w/e) quality to their armour and 10% more defence. :shifty:...kind of like extra armour protection.

    Now that keeps the expensive armours from disintegrating.

    I don't know what lonewolf is talking about but it would be nice if a weapon/armour/shoes filter button (not dropdown) was added next to the equip state...that way it makes it a lot easier to change weapons..

  4. [BDU] HAVOK @ 06 Jul 2012 10:42:47 AM
    positive idea

    would definitely even it out

    +1
  5. ✰Dinosaurus♛Rex✰ @ 06 Jul 2012 02:27:14 PM
    i agree
  6. [BDU] Viper @ 09 Jul 2012 12:19:12 AM
    Agree from me:fistpump:
  7. Nathan @ 09 Jul 2012 01:21:17 AM
    I agree:fistpump:
  8. Sman @ 25 May 2013 02:13:38 AM
    agree :fistpump::fistpump::fistpump: