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Wagers,TakeOvers,and Declarations

  1. [BD2] Makima @ 29 Oct 2011 11:51:22 PM
    Wagers for wars so they actually mean something and there is a benefit from them.

    City TakeOver where a gang can have control over a city and show its dominance.

    War Declaration, and tally to keep up with the points.

    the game is indeed dying it really needs some new additions to keep the players interested.anyone who doubts this is in complete denial.:heh:
  2. In Munos @ 29 Oct 2011 11:52:39 PM
    1st one is already mentioned bfore. +1

    2nd one is also mentioned before but not sure how it will work :haha:
    it would create problems for low levels.
  3. [BD2] Makima @ 29 Oct 2011 11:58:42 PM
    well i highly doubt any lower levels will be joining this game anytime soon,and most of the current lower levels are people who was HOF and just came back for forum chats.

    Lower levels: maybe and add where they have some kinda protection from someone 50-100 levels higher than them, but only up to a certain level.And something alot higher than Level 10.MD is not a place for a Nood atm.

    All in All there still great additions.

  4. In Munos @ 30 Oct 2011 12:01:47 AM
    or we could just allow city domination thing in higher level cities.
  5. [BD2] Makima @ 30 Oct 2011 12:08:20 AM
    indeed. but the game needs some additions of some kind these are kinda dated. and its like they dont want to upgrade it either. i have seen the color change and the gang robbing, and death of bunnies and thats about it.Killing the bunnies was just a way to make more money for points but i think the players need something more to do than what is current and probably the main reason alot of people are leaving and alot of accounts are just going inactive because its rarely anyone wants to buy into MD.
  6. Red Slanty @ 30 Oct 2011 09:50:02 PM
    +1 to the both of them.

    First idea: we would need some kind of way to judge the wars, otherwise one gang would just stop hitting, and never surrender, causing dead wars. We'd also need some kind of way to integrate new, low levels into the war without leaving them in hospital 24/7.

    Second idea: So there's a page on 'city' where you (as an individual or gang if you're leader) can claim cities as yours. If they've been claimed and are in control by someone else you have the option to claim another city or challenge them. If you challenge them you/you and your gang hit the current city owner until they surrender and step down thus leaving the city to be claimed.
    If the city you want hasn't been claimed you can claim it. You/X amount of members need to stay in the city to keep it claimed. When people enter you can charge them for anything or threaten them with hits while they are staying in your city. If they use the gym/hit someone in your city the leader of the gang gets an event saying who, what and when. Then you can hit or charge for it.
    Some cities (Phoenix and Salem for example) are controlled by the police and cannot be claimed. You can stay/train do whatever you want in these cities for free.
    But we'd need some kind of way to stop inactives taking over and keeping it. Maybe you challenge them, and it's a war between the two (individuals or gang)
  7. In Munos @ 31 Oct 2011 07:12:56 PM
    +1 main idea was good.
    just needed some refining :wink:
  8. Silent † Killer™ @ 02 Nov 2011 12:04:35 AM
    Good ideas.

    For the city there should be a bonus of having your gang controlling the city (ie gain nerve faster, energy faster, increased interest on money, things like that)

  9. In Munos @ 02 Nov 2011 12:54:55 AM
    or like 100 xp per hour bonus for that gang controlling a specific city.
  10. Dk™ @ 02 Nov 2011 07:25:57 PM
    :fistpump::fistpump::shoopdawhoop:
  11. Gema Lemler @ 03 Nov 2011 05:29:58 PM
    a tournament consisting of gang wars. need to define some rules, minimum number of members, handicap system perhaps.

    mite make it more interesting
  12. Shift @ 05 Nov 2011 01:43:41 AM
    This idea has been suggested so many times before, but it's always presented as a poorly thought out arguement.
  13. [#14] Mister Moist @ 05 Nov 2011 10:46:18 PM
    :cool: