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Item Deterioration

  1. ZombiaDeath @ 30 Jun 2012 08:32:03 AM
    also have the effect where you can drop your gun, that should really make money be spent, a slight chance of dropping your weapons when you get missed or hit would be cool.

    also make it where that you can get wounded and need band-aids, gauze and shit that decrease your stats if not taken care of, instead of always going to the hospital.

    things like this would make people spend, sure you win the fight but you still got wounded. might wanna fix that and that cost money, and if not taken care of you die and go to the hospital and then you may want to get out and that cost money too..
  2. [BDU] ☆DirtyPrincess♡ @ 30 Jun 2012 08:36:26 AM
    The economy of this game needs significantly more drains, currently there are way too many money sources flooding the economy.

    I agree BUT.. don't do it at the cost of one group of players and teh gain of another..

    Weapons deteriorating and ammo being needed would have been plenty.. start the price of fixing and ammo high.. adapt when teh economy is starting to take shape..

    The massive str bonus is absolutely in teh str players advantage and shouldn't be.. You've made a bunch of strength players untouchable and the rest of the players their victims.

    That's not gonna make me spend money or points.. if anything I'm gonna hang onto mine until it's balanced out to benefit/target ALL players.

    Great idea.. bad balance.

    IMO ofcourse.
  3. Ñęmô3 @ 30 Jun 2012 08:38:11 AM
    Ive got a great idea. How about everyone that doesnt like this feature just not equipt weapons or armor. We can all still fight on a level playing field and say no to stupid features that are only adding barriers to users actually enjoying a game and we can show the admins we arent just sheep for them to herd.


    I remember when the internet was in early stages and playing stat games on BBS systems and it seems to me that in 20+ years the only real changes to these type of games have been the injection of real life $$ which has changed the way admins think they can manage a game. What ever happened to adding features for fun over adding featues for greed?
  4. ZombiaDeath @ 30 Jun 2012 08:41:13 AM
    there is too many ass kissers on here to go against doing as things have been set to do, there not gonna rebel there gonna complain and still do as there told. welcome to the md community ..:shock: he didnt just say that did he ... :shock:
  5. BlackOrchid @ 30 Jun 2012 08:42:05 AM
    Reduce the max amount of money allowed in gang vaults. 24 hour warning and then its mugging time. :cool:
  6. [BDU] ☆DirtyPrincess♡ @ 30 Jun 2012 08:42:41 AM
    It's not about ass kissers or doing what their told.. People just want to play the game..


  7. ZombiaDeath @ 30 Jun 2012 08:44:08 AM
    and once there mugged still more money and dont let it be those with the tons they already have making us wait another 6 months or so because of them to get a new feature , i agree with just wiping it out, or clearing out all inactive accounts over 90 days and see where that puts the economy.
  8. [BDU] ☆DirtyPrincess♡ @ 30 Jun 2012 08:46:32 AM
    Most people hang onto money for something... Me personally.. I hang onto a little incase cheap points roll on teh market or there's a buy/mug.. if there is, i'll use it.

    I buy dealer points every day so there isn't much money goes into my bank unless it's from a mug really..

    Most people bank it up and wait for something to buy.. I agree with giving us something that needs money all the time but i disagree with the unfair percentages.
  9. ZombiaDeath @ 30 Jun 2012 08:47:34 AM
    nah there is people who are terrified to say anything because of being afraid to be banned , im gonna say what i got to say regardless because if they wont i will be there voice ,people whine and complain ect but yes they do as there told, and there not gonna rebel or anything , they will just suck it up and play.

    people want to play the game sure they do, but why play a game you dont like? i think games should be fun and if your not here for fun whats the points of even being here to begin with?
  10. [BDU] ☆DirtyPrincess♡ @ 30 Jun 2012 08:50:11 AM
    Of course it's for fun.. But Dave has said loads of times in this thread that the feature will be adjusted accordingly or whatever way he worded it..

    So instead of talking about rebelling and saying how much they hate the feature.. crying about it blah blah... WHy don't they just give some constructive criticism while they have the chance?

    Seems like the logical thing to do IMO.
  11. ZombiaDeath @ 30 Jun 2012 08:53:54 AM
    I give dave criticism wherever i go maybe even under different names on other games but trust me he hears alot from me,Im not much of one for whining but i do like to see things done right and i will say some ideas , or some things need to be changed its just its hard to get a good backing here.
  12. [BDU] ☆DirtyPrincess♡ @ 30 Jun 2012 08:56:57 AM
    There's a few people been in this thread and voiced their opinion on the feature.. It's been on the go for a few hours.. Most people haven't been up and seen it yet.. Or they've seen it and it hasn't registered because they're half asleep..

    Look at the ratio of def players to str players on this game.. there will be PLENTY of opinions and the likes in here soon enough.. I'd be pretty sure of it..
  13. ZombiaDeath @ 30 Jun 2012 09:01:11 AM
    Well i will be around to give more of my opinion you can count on it.

    Give Defense back there Glory :fistpump:
  14. The End of DA @ 30 Jun 2012 09:07:12 AM
    As a defense based player, I'd still use the best weapon and I'd spend cash on the ammo. But the percent change is not needed. I do agree that there needs to be more things that players HAVE to use their money on but I really don't see the percent change making people use cash. It may be because I'm dense in the head but I really can't see it :nut:
  15. ZombiaDeath @ 30 Jun 2012 09:08:55 AM
    The percentage is because of the deterioration rate, taking out the deterioration takes away the percentages.